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PsColor.cpp
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/****************************************************************************
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** Makou Reactor Final Fantasy VII Field Script Editor
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** Copyright (C) 2009-2012 Arzel Jérôme <myst6re@gmail.com>
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "
PsColor.h
"
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quint16
PsColor::toPsColor
(
const
QRgb &color)
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{
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return
(qRound(qRed(color)/
COEFF_COLOR
) & 31) | ((qRound(qGreen(color)/
COEFF_COLOR
) & 31) << 5) | ((qRound(qBlue(color)/
COEFF_COLOR
) & 31) << 10) | ((qAlpha(color)==255) << 15);
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}
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QRgb
PsColor::fromPsColor
(quint16 color,
bool
useAlpha)
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{
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return
qRgba(qRound((color & 31)*
COEFF_COLOR
), qRound((color>>5 & 31)*COEFF_COLOR), qRound((color>>10 & 31)*COEFF_COLOR), color == 0 && useAlpha ? 0 : 255);
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}
COEFF_COLOR
#define COEFF_COLOR
Definition:
PsColor.h:23
PsColor::fromPsColor
static QRgb fromPsColor(quint16 color, bool useAlpha=false)
Definition:
PsColor.cpp:25
PsColor::toPsColor
static quint16 toPsColor(const QRgb &color)
Definition:
PsColor.cpp:20
PsColor.h
utils
PsColor.cpp
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